Flatdown – Development Progress

March 12th, 2014

Here are couple of screenshots from the game I am working on. It’s being made inside Unity, but I used Openframeworks to make the Level Editor. You can follow the progress of the game development at: http://flatdown-dev.tumblr.com

Gameplay:

photo 1 (1)

photo 2

Level Editor:

Screen Shot 2014-03-10 at 3.22.23 PM

tumblr_inline_n1nrgccWFo1qkjat2

tumblr_inline_n22ofadgcj1qkjat2

I am doing an new game

February 20th, 2014

I am doing a game, it’s for mobile, but I am going to release it on desktops too (Thanks, Unity!).

Flat Down is a minimalistic, retro styled, action game, which will stretch your fingers and test your reactions. All levels are algorithmically generated, depending on the difficulty (I am going to do a separate post about my approach to level design).

I am still at prototyping stage, so here are couple of screenshots:

Flat Down iOS Screenshots
Flat Down iOS Screenshot

If anybody wants to be a beta tester, feel free to hit me up!