I have been playing around, doing some experiments with Openframeworks lately. Here are some of the results, I will post the code, if somebody is interested.
Earth – is a unrealistic visualisation of the earth and some flying fireballs between random countries :)
Twitter Particles – is a realtime Twitter visualisation, using particles.
Source Code: https://github.com/kamend/TwitterParticles
Here is what I came up after playing around with the very good tutorial on particles in WebGL by Paul Lewis.
The difference is that I end up adding my own Particle and ParticlesSystem objects, so I could have some more fun with repulsion, cohesion, which, even with around 500 particles, really killed my browser, so I guess I will have to find some other way to compare particles with each other.
The DEMO is here: http://www.kamend.com/demos/webgl/flocking1/flocking.html
The JS source is here: http://www.kamend.com/demos/webgl/flocking1/flocking.js